Playing right now
A platform-reported concurrent count at a specific moment. Steam is the main public source. It excludes players disconnected from Steam and says nothing about other storefronts.
Read the signal correctly
“Players” can mean people online this second, a peak within ten minutes, unique accounts in a week, or an estimate from a sample. GamePulse preserves those differences.
A platform-reported concurrent count at a specific moment. Steam is the main public source. It excludes players disconnected from Steam and says nothing about other storefronts.
The maximum concurrency during a stated period. Fortnite's public API uses windowed peak CCU, so it is not compared directly with an instantaneous Steam sample.
A third party's estimate based on samples or custom sources. The provider and confidence badge stay attached; estimates are never silently promoted to official counts.
A platform chart position without a published count. Rank movement is useful evidence of momentum, but rank 1 does not disclose how many people are playing.
GamePulse score
GamePulse evaluates change over 1 hour, 6 hours, 24 hours, and 7 days, plus the same hour of prior weeks when enough history exists. It reverses rank movement so an improving rank is positive, then weights momentum by persistence, sample completeness, source confidence, and an audience floor.
That makes the score a momentum indicator—not an audience estimate. A small game can be moving quickly while a much larger game remains steady.
Cross-platform limits
Crossplay tells you that players on different systems may share matches. It does not reveal whether the same person played on multiple platforms. GamePulse therefore shows platform slices separately and does not add them into a supposedly exact global total.
Ecosystem summaries
The main dashboard presents Roblox and Fortnite as single parent ecosystems so individual experiences and islands do not overwhelm the game explorer. Dedicated breakdown pages retain every tracked child and its original source record.
Roblox's parent CCU is the sum of only the tracked experiences in the current snapshot. It is not a Roblox-wide total. Fortnite's parent peak is the sum of tracked island peaks; because those peaks can occur at different times, it is neither simultaneous activity nor a Fortnite-wide total. These partial aggregates are excluded from comparable-audience charts and Hype scoring.
Source policy
Steam's authenticated application catalog supplies the large candidate pool. A persisted queue polls hot titles frequently, warm titles hourly, and cold long-tail titles daily under a hard transactional request budget with reserved headroom. SteamSpy may influence optional discovery ordering, but its estimates are never displayed or scored: every visible concurrent-player value comes from Steam's official API.
Microsoft publishes separate regional Xbox-console and Microsoft Store PC popularity charts but no title-level CCU, so GamePulse records their ordering only. EVE Online publishes its Tranquility server population through ESI, and Old School RuneScape publishes per-world populations; those are summed as official live signals with their coverage attached.
Roblox's official Games API reports live players, visits, and favorites for individual experiences. GamePulse follows a reviewed watchlist in bounded batches and labels its tracked-experience sum as partial coverage, never as Roblox's global population. The public Roblox chart page currently exposes no stable, reviewable universe identifiers, so private discovery endpoints are not used. Toontown Rewritten, Wynncraft, and Second Life also publish official live network populations.
Configured Minecraft Java servers are queried directly with the server-list ping protocol and remain named-server populations. Optional BattleMetrics server IDs and Hypixel's official aggregate are disabled until credentials and source enablement are configured. Apple and Microsoft contribute separate regional ranks, while Guild Wars 2 contributes categorical world status; none is converted into a player count. Twitch attention begins with official top categories and paginates per category; results that hit the configured cap are explicitly labeled sampled.
Epic Games Store, EA App, Riot, and Battle.net do not publish supported global title-level live counts. Their games can still appear through an official Steam subset, Fortnite's public island metrics, or another platform's ranking, but GamePulse does not present that slice as the publisher's total audience. PlayStation weekly activity is entered from reviewed public snapshots because Sony provides no supported API. Nintendo remains unavailable until a lawful documented source is configured.
official live
Steam-connected players by application
Enabled · global · high confidence
Terms reviewed 2026-10-02
official live
Configured public Fortnite islands
Enabled · global · high confidence
Terms reviewed 2026-10-02
official rank
Configured regional Xbox console and Microsoft Store PC charts
Enabled · configured regions · high confidence
Terms reviewed 2026-10-02
official live
Tranquility server
Enabled · global · high confidence
Terms reviewed 2026-10-02
official page
Visible official Old School RuneScape worlds
Enabled · global · medium confidence
Terms reviewed 2026-10-02
official live
Configured Roblox experiences across supported devices
Enabled · global · high confidence
Terms reviewed 2026-10-02
official live
Official Toontown Rewritten districts
Enabled · global · high confidence
Terms reviewed 2026-10-02
official live
Official Wynncraft network
Enabled · global · high confidence
Terms reviewed 2026-10-02
official live
Residents currently inworld
Enabled · global · high confidence
Terms reviewed 2026-10-02
reviewed snapshot
Reviewed public PlayStation activity snapshots
Enabled · varies · medium confidence
Terms reviewed 2026-10-02
estimate
Provider-dependent third-party estimates
Reviewed, not enabled · varies · low confidence
Terms reviewed 2026-10-02
discovery only
Candidate Steam app IDs and names; estimates are not displayed
Reviewed, not enabled · global · medium confidence
Terms reviewed 2026-10-02
discovery only
Steam applications returned by authenticated IStoreService/GetAppList
Reviewed, not enabled · global · high confidence
Terms reviewed 2026-10-02
discovery only
Public Roblox discovery charts used to identify experience universe IDs
Reviewed, not enabled · global · medium confidence
Terms reviewed 2026-10-02
direct server
Configured named Java Edition servers
Enabled · global · medium confidence
Terms reviewed 2026-10-02
official rank
Configured regional App Store game charts
Enabled · configured regions · high confidence
Terms reviewed 2026-10-02
attention
Configured Twitch game categories
Reviewed, not enabled · global · high confidence
Terms reviewed 2026-10-02
attention
Configured English Wikipedia game articles
Reviewed, not enabled · global · high confidence
Terms reviewed 2026-10-02
official status
Official world population categories
Enabled · global · high confidence
Terms reviewed 2026-10-02
official rank
Regional Nintendo eShop chart ordering
Reviewed, not enabled · varies · high confidence
Terms reviewed 2026-10-02
official rank
Published Epic Games Store chart ordering
Reviewed, not enabled · varies · high confidence
Terms reviewed 2026-10-02
direct server
Explicitly configured BattleMetrics server IDs
Reviewed, not enabled · global · medium confidence
Terms reviewed 2026-10-02
direct server
Players connected to the Hypixel network
Reviewed, not enabled · global · high confidence
Terms reviewed 2026-10-02